7DRL 2011: Anauroch Step 1-3
I have just finished the step 3 of the How to Write a Roguelike in 15 Steps guide.
First I have started with the Python HOWTO Curses Programming with Python and the API documentation. I have already done some basic testing with ncurses but never did a full application. Although the HOWTO is not complete, it is enough to start.
Then I've made a title screen. As you can see on the screenshot, I have used toilet with the font letter to render the game name. It's pretty simple but it's doing the job.
Last I've added a yellow @ which is movable with the keypad or directional buttons. For now it's like a snail because he leaves a trail of slime behind him. We can move him in the height directions like any other roguelike.
I am very pleased to have completed this step so quickly. I do not doubt my abilities, but I thought it would take more time because of my learning of ncurses. Well… But there is not something to brag about. I still have a long way to go before it can claim to be a roguelike.


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